I’ve been meaning to post about The Daedalus Project for awhile now but haven’t had the time. Nick Yee has been running it for several years, compiling survey data and analysis about how MMOs (Massively Multiplayer Online games, like WoW) are played, why they are played and how players live their lives ouside the game. I’ve used his research in several papers and always find it insightful and caring towards the complex and nuanced nature of MMO gaming. More than worth reading through the article list whether you’re a gamer or just know one (and if you don’t know any you will soon), if only for gems like the fact that 30% of all female players end up in real-life relationships started through the game, an astonishing statistic as far as I’m concerned.
Today’s update contained what is no doubt one of the best articles I’ve read about MMO addiction and how we talk about it. Yee is critical of the way the media is tossing around the A-word without giving careful consideration to how the games are actually used by the “addicted” gamers. Though you could almost always make this claim about the mass-media’s treatment of a topic you care about, the fact that most reporters likely haven’t even played a similar game points to the fact that a communication problem is pretty likely in this situation. He then points out how words like “dependence” better capture the behaviors which he likens more closely to shopping-addiction than the more physical and accepted as dangerous drugs-addiction. Most importantly, he proposes that the media and analysts are missing the other negative factors that influence someone’s likelihood of becomming dependent on a game. The social awkwardness or unfortunate circumstances that could drive someone to prefer a fantasy world to the real one.
Link to full article.
These are obviously important considerations to bear in mind but I think he’s missing an important element of the problem, the fact that the game itself is to blame if it’s absense would have prevented the problems that result from it’s presence (which sounds redundant but might need to be pointed out explicitly to make sense). To save your eyes from text-murder I’ll put my full response to his article (posted as a comment on the article) below.
Continue reading “The Daedalus Project and MMO addiction”